s***@HamsterRepublic.com
2018-10-29 01:42:49 UTC
teeemcee
2018-10-28 18:42:49 -0700 (Sun, 28 Oct 2018)
174
Calculate joystick X,Y buttons from axes 0,1 using angles and distance instead of dividing into 9 quadrangles
I think this makes it easier to trigger the diagonal directions
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U wip/allmodex.bas
2018-10-28 18:42:49 -0700 (Sun, 28 Oct 2018)
174
Calculate joystick X,Y buttons from axes 0,1 using angles and distance instead of dividing into 9 quadrangles
I think this makes it easier to trigger the diagonal directions
---
U wip/allmodex.bas